This is the same animated short I posted yesterday but the widescreen version. I was hoping to find time to write a meaningful post today but at the moment that time is lost. Looking forward to updating soon.
Tag Archives: Paramedic Robot
I’ve completed my first animated short. I’m disappointed to learn that youtube requires 1080×1920 aspect ratio for a youtube short but lesson learned for next time.
Digging Up the Dirt
I’ve been developing a plan following my crises yesterday. The fun part about being completed with the episode is that I don’t have to showcase my best possible work with the shorts. I think this plan has evolved from a better understanding of the purpose behind my actions.
The purpose of the youtube shorts is to generate clicks. That’s it. It doesn’t have to be detailed, extraordinary, or anything special. It only needs to be topically relevant and funny.
I am rapidly discovering the importance of incorporating current issues into the comics. By including hashtags that are trending the amount of views each comic receives increases substantially.
The big problem with choosing current events is the risk of becoming controversial. For a long time now I have kept this blog clean of any of my personal political viewpoints. It is with great regret that I now see no clear road ahead without risking controversy. Featuring a political leaning will undoubtedly cause me to lose followers, but it also presents the oppurtunity of engaging new ones. I will continue to try and keep this blog free from any politics, as I much prefer discussing the craft of anything artistic, but accept the reality that engaging an audience of non-artistic consumers will require me to speak of more topical events.
My goal is to complete the short today and possibly release it tomorrow. I may hold onto it in order to do a batch release of shorts. I’ve got to admit, however, that I am well beyond exhausted at creating media that has yet to be viewed or complimented by anyone.
Hope your week is still going strong and you know what you are looking for. If you don’t then you will never find it.
I went through a bit of a crises yesterday. Year after year has passed where I’ve worked passionately on a project only to chew on the seeds of my fruit. I’m comforted by the knowledge that I’m not alone in this – spend time on any creative platform or forum and you will discover that there is a surplus of unrecognized talent. It is also why I take issue with artists who are cherry picked by an industry and vaulted toward success because of their marketing potential rather than their skills. I actually take more issue with the idiots that defend them but that’s a whole other subject.
Since Monday I’ve been allotting more time to social media projects – such as the comics I’ve published here and a youtube short I’ve been working on. The youtube short has really bothered me because it requires designing a new character and adding a few elements to two already made characters. This doesn’t require much time, but allow me to break down the process of a scene’s creation for you:
- Record the audio for the scene. A youtube short must be 60 seconds or less, which actually adds complexity due to the nature of restraints. Because the audio is the foundation for the entire scene, it must be funny and communicated clearly. I think 30 minutes to an hour is a fair estimate per minute of voiceover recording. This would be condensed with a pre-written script, but of course the time would only shift to writing rather than recording.
- Draw the elements for the scene. The short I am working on requires a barbell, a mustache, a radio with receiver, and a new, rapidly drawn character. This could take anywhere from 30 minutes to 4 hours depending on the level of detail.
- Programming the character(s). For this scene I’d imagine that would take an hour or less.
- Record the character movements for the scene – 1 hour.
- Render out the characters, place them in the same environment, draw the background. I could imagine this taking 30 minutes for this short.
Altogether I envision I would be able to complete this 1 minute short in about 5-7 hours, or two days time. And that’s with cutting corners and ignoring impactful details.
I am devastated that quality content will always take significantly longer to create.
I can do the comics in a minimal amount of time, but nearly everything else requires multiple steps. I am even considering the idea of having one of my characters host a conspiracy or news type program. But even that, where all I’d have to do is record the audio and plug the character into a basic background, would still require time for the research.
I remain bothered by my realization; however, I place hope in my belief that I am sculpting the rotors of a machine that will eventually perform more work with the same amount of input effort. I have come to one realization, however.
No matter how much effort or time it takes to create something, it only truly “exists” when it is submitted for the world’s judgment. All the thinking, planning, executing – none of that can be consumed. If I drew a stick figure on a napkin, took a picture, posted it on twitter and a few people thought it was funny, I would have done more to grow my audience than I have in the past 6 months.
Clearly the work you do in private is meaningful and significant – worth quite a bit more than drawing stick figures on napkins, regardless of how many “likes” that may receive. With that being said, posting anything for the world to view will move me closer toward my goal than spending additional time sharpening the corners.
Let’s Bailout Another One!
Finished – 3-13-23
I completed the sound mixing Saturday night and rendered the video and audio together yesterday. There are a couple of minor sound adjustments I will make but it is completed. I may add a title animation in the beginning and something at the end. I don’t have a credit scroll as I literally did everything but I would like to add something for the outro music.
I plan to make the episode available free for viewing in 2 weeks, and of course will host a link here. Leading up to that I intend to release short clips and some comics to showcase a few of the main characters. This will be low effort but valuable for generating traffic.
With episode 1 completed I am excited for what the future may bring. Having created an entire set of characters and backgrounds I anticipate future projects using these elements will be 10x more efficient. I will enjoy writing, animating, and mixing again, but more importantly I will be able to steer myself in a specific direction.
It does not require money to produce an animated story, only time. I’m going to treat this series as though it is the foundation for my filmmaking future. By recycling assets I have already created I will be able to distribute content more regularly and grow an audience. As my following increases so will my monetary avenues toward financing a live action film.
I should begin putting together the short clips but won’t be animating anything today. Instead I hope to make a song because it has been far too long since I’ve gotten to work with music.
Hope your week has started strong and you remain courageous in your trials.
All Aboard the Printmaster
After a week and a half since I animated the last scene I’m 75% done with the sound design process. I’m happy I elected to use splice for the majority of the sound effects. Downloading sounds that are already EQed makes everything much easier. Most of the work I’m doing involves bussing different tracks to different reverbs and speaker locations.
Once this is completed I’ll share the full episode with some close friends and put together a short trailer. I think it would be wise to piece together short intro videos for the main characters to build hype for the episodes release. More important than that, I’d like to use the Youtube algorithm to my advantage. Posting regularly for a couple of weeks will increase the likelihood that the cartoon is recommended.
I’m considering splitting the episode up into a few parts. It has a runtime of 28 minutes. I’m undecided about this, but feel I’ll make my final decision based on what will help it receive the most views. Viewers may prefer a 15 minute chunk, but youtube algorithm may favor the longer runtime.
It’s been a joy working with my speakers but I really can’t wait to be done with this. I’d love to work on some music and begin writing a new project. I think it’s equally important to begin work on the second episode immediately, though with one strong caveat.
Future project involving the characters must be produced with far greater efficiency. I will treat what I’ve already created as if they are chess pieces on a chess board. The amount of moves they can make are limited and must always remain within the confines of the board. Even with these limitations, there is an infinite number of combination moves that can be made. By refraining from creating a whole new set of assets I will be able to complete production of a second episode much more rapidly. Entertainment favors minutes of content over quality, and I must keep that in mind if I am to gain viewership and eventually a budget for a live action production.
Hope your week is going well and you keep your nose to the grindstone. Life is empty without purpose, and purpose is empty without strife.
No More Drawing
Today is sound design day 1 after finally completing animation for Paramedic Robot ep 1. I spent most of yesterday setting up my new surround sound studio monitors. Once they were placed and plugged in, it took a few hours before I could confidently confirmed that the arrangement would even work. I hope to export one scene today that would fulfill the requirements of both a surround and stereo format. By doing this before I am heavy in the trenches I can avoid costly mistakes later on down the road.
I had the joy and fulfillment of watching the entire episode with Kelly last night. It was awesome to watch her laugh at something I created. You can spend an entire lifetime pursuing fame and fortune only to discover the only opinions that truly matter belong to those who already love you.
I am eager to release the episode in full but here is where I must be wise. It is always a thrill to race toward the finish line but I must begin building a platform. Spending more time on social media, short teasers, and weekly comments are a few steps I can take to ensure an audience is present when it debuts. Building a soundscape will enhance the overall experience and is worth the fraction of time it requires (in comparison to drawing and animating each scene from scratch).
When I began this project I naively thought I could complete one episode each week. Of course at its inception I also believed 1 episode would be 10 minutes. Episode 1 is currently 28 minutes (a 3 act story needs more time. It can be done in 15, but a short film of 5 minutes lives and dies by its gimmick).
I have added 18 minutes to the episode since December. I believe I can create a single scene – from voiceover recording to rendered animation – in 3 days. This means I will need some assistance to create future episodes more efficiently. To have assistance requires money, and to earn money you need an audience. I’m not sure what to make of all this but I know this is reality.
Anyways, I’m excited to FINALLY work with sound today. I hope your Wednesday is equally joyful.
Finishing Up – 2-17-23
I’ve got 2 scenes left to animate and have 25 minutes fully animated. The process continues to move along faster each day. I have created my final character for the episode, Nurse Becky, which took the bulk of my week. I have to say that created a new character is by far the most time consuming part of the process.
I have some ideas for how I’m going to promote the episode prior to its release. I believe animating a short 1 minute clip for each main character and releasing them as daily youtube shorts will do much to get the ball rolling. I’m going to limit myself to 1 character and one background angle per short.
My final 2 speakers should be arriving in the next two days. This will enable me to begin editing in surround sound. I believe the sound effects and foley design may move very fast. I will be using sound effects from “splice” in order to avoid spending time recording and editing sounds. The fun part is choosing the reverb, delay, speaker placement, and panning for the sounds. These tasks are simple and quick but allow me to be more creative than simply dragging and dropping the sounds into place.
The final part of the project will be adding music. I imagine at most using 1-3 songs for the entire episode. The more important “music” will be sounds that assist emotional transition. If you watch Southpark, there are several musical cues that indicate a scene transition or emotional moment. I hope to design high quality sounds that I can reuse for each episode.
I am very excited about what is to come and even more excited about watching my hypothesis of repeatability play out. When I begin work on the next episode, I will already have 12 main characters fully drawn and programmed. I will have 3 primary locations with a wide variety of camera angles.
I have chosen to make this comedy about private paramedic workers because the setting is relatively simple – each episode will feature the same 3 principle locations and 12 main characters for 90% of it. That means I may only have to create 1 new background and 1 new character each time I set out to create a new show.
Looking forward to the future and I hope you’re doing the same.
Quick Update – 2/5/23
I only have a few minutes to write this so I’ll keep it brief. I have 3 remaining scenes to animate and then it is on to audio. I did wind up deciding to purchase 3 additional speakers, I will have the option to mix the episode in surround sound. I intend to use splice for sound effects as they’re sounds do not inhibit monetization or commercial use for a reasonable price.
I greatly miss creating music and working with anything other than animation. The good news is I have been able to turn out a scene in a day or two lately – meaning recording the dialogue, animating the characters, and mixing them in with a background. The countless assets I created are working great, especially the vehicles and background characters. I am very excited to be done with this project soon.
I am still determined to put out short scenes but have not yet begun recording them. Once I am done animating the episode and take up work on the audio I will routinely create short 1 minute clips in the hopes of promoting the launch of episode 1. I hope all is well and you have a great day.